Babbages was an incredible place, and my corvid/scavenger side will sorely miss it. Basically it was lots of flannel-clad men and t-shirted high school nerds cobbling together working computer systems from nonworking ones. They had incredible piles of serial port mice, 5.25" disk drives, CRT monitors.... they also operated in an old factory on the top of a hill, and had incredible things unbeknownst in the 21st century, like ashtrays in the bathrooms and giant rooms containing nothing but broken glass and dead birds.
Took many of my favorite photos there. Take a look at 'em here on Flickr
Wednesday, November 26, 2008
Bye bye, Babbages's
no robots
One of the best things to do at IT meetings is to take quotes out of context. No disassemble! No robots no follow!
Wednesday, November 19, 2008
Big Time
From a recording at Big Time Studios in Interlaken. Went to visit these guys last week and came away with an awesome recording (we only have the rough...but still awesome.)
Falconers
These are the people from the NY state falconry association meeting. Funny, hotel conventions all are relatively similar, regardless of what they're about. All filled with FREAKING GIANT LIZARDS.
Tuesday, November 18, 2008
"Out beyond ideas of wrongdoing and rightdoing, there is a field. I will meet you there." -Rumi
"The breeze at dawn has secrets to tell you; Don't go back to sleep. You must ask for what you really want; Don't go back to sleep. People are going back and forth across the doorsill where the two worlds touch. The door is round and open. Don't go back to sleep." -Rumi
Friday, November 14, 2008
Maguire Megaboard
Done for Maguire Chevrolet in Ithaca. With print, usually it's a fight to not have so much content. With chalk, I usually like to have a log of content to put in a piece.
Wednesday, November 12, 2008
Web design is not graphic design.
True, if you're a good programmer, you have an understanding of information hierarchy; that is, you can bite data off into chunks people can digest. This is primo important in design.
But this is a world of difference from understanding colors, textures and the emotional and logical psychology behind a good logo.
A good logo pops. It has emotional appeal. A person can look it and instantly gets a feel for it. They can tell you what it would smell like, what it would feel like to touch. This isn't hippie crap. This is emotional appeal, and it's how you get people to pay attention. A graffiti artist who's never touched a computer is likely to have a much better grasp of how to do this than someone who's a kickass Java programmer and can write object-oriented programs with nothing more than a text editor.
Props to you, web developers - without you the interweb would just be a glorified collection of word docs. But just 'cause you can plug in a toaster doesn't mean you're an electrician.
There's some good stuff in there amongst the musical tapioca pudding....I got Neutral Milk Hotel and Fruit Bats and Whiskeytown through Last.fm, but for the love of god, otherwise it seems like a neverending stream of ironic guitar crap. Like in High Fidelity, when he talked about wanting music he could ignore...this is it, baby.
It comes on, I shut it off and play Townes Van Zandt.
Tuesday, November 11, 2008
Wednesday, November 5, 2008
bukowski
Was just looking through old photos and found this. At the time I was up to four or five glasses of whiskey a night, most of a pack of cigarettes, a dozen or so chicken wings and half a pizza. Still, was a skinny little bastard because I worked eight hours in a kitchen every night.
Tuesday, November 4, 2008
dockthingy
this was a structure in the water outside out hut thingy. Maybe when you live on tropical islands and eat fish all day you just sorta build modern art in the water for the hell of it.
plane
This plane was part of a tiny airline that flew us to a little island from the mainland. Unfortunately, our pilot seemed to be having his road test...the other guy was pointing and waving at controls waaaay too much. But we didn't die, so.....whatever.



















